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This game is so fun. I didn't make it very far because I got way out numbered. 

OMG I LOVE DIS GAME

Nice game

There appears to be quite a huge memory leak. When one of the helicopters fires it's missiles at an air unit and the air unit dies before the missile lands, the missile will continue to fly off the map for the rest of the game. Once a significant amount of these builds up the frame rate starts tanking. Missiles should keep track of their original target (What they were intended to fire against) and if that target dies while it is alive it should just be removed.

I enjoyed EL a lot (it seems stuck after lvl 5 though).

Hi iwan,

The demo is only 5 missions long by design. The current Early Access version with a total of 7 missions is available on our Steam page. We will be making updates with additional missions and features as well as general improvements on a regular basis.

Earth Liberation is coming to Steam Early Access on December 15th, 2016

http://store.steampowered.com/app/563490

We are also running a Headtalker campaign. Please help us share the news. With your support we can destroy the aliens.

https://headtalker.com/campaigns/earth-liberation-...

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Oh wow, can we get this on Linux? Would like to cover it on www.gamingonlinux.com <3

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Hi, we are planning to release a Linux version in the near future. We will be sure to let you know when it is available.

That's amazing news, RTS is my favourite genre and it looks like you have something my readers would be very interested in!

Nothing against you at all, but I've always wanted to ask, Why don't people build linux-friendly from the start? OpenGL vs directx is the most noteable descision that perplexes me. Could you provide some insight into the advantages of doing two seperate releases?